Age Of Mythology Units
Anubite---In Age of Mythology, the Anubite is a foot soldier. He uses his leaping ability to leap over armies or close the distance between itself and an attacker. The Anubite is a melee unit, and fights with two curved daggers.
Apep--- An alligator like unit with no front arms only hind legs
? Avenger---A combination of a bird and a man, which spins, hitting nearby units (special attack), 2 swords in each hand.
Egyptian Hero---The Egyptian Deity, ?Osiris?. Osiris was the ruler of the Land of the Dead. He was also known as the God of Fertility and Vegetation.
Mummies---In Age of Mythology, the Mummy is a melee soldier. There are no apparent weapons, and the mummy is known to move at a sluggish pace - but don't be fooled ,but they will probably pack a decent punch.
? Phoenix---A flying bird acts as a scout.
Scorpion---Guarded the organs of the dead and breathed fire.
Sphinx---There are a few types of Sphinxes their role in AoM is unknown
Archer(s)---The primary ranged unit(one looks armored, one doesn't)
Camel Rider---In previous Age games, the camel rider is the Egyptian's counter cavalry unit. They attack from close range with a long sword ?scimitar?
Egyptian Chariot---Kind of like a mounted spearman but is on a chariot.
Egyptian Catapult---As in previous Age games, the Catapults are rock-hurling siege engines used to raze enemy buildings, fortifications or scare the crap out of the groups of archers.
Egyptian Cavalry---A weak looking guy on a horse with a sword(probably in the early ages)
Trade Cart---The marketing system in AoM is similar in principle to that of Age of Kings. Trade carts are used to transport goods back and forth between two allied markets.
Pikeman----Probably the same propose as previous games
Slinger---This unit is almost identical to the swordsman, except it fights with a ranged sling attack.
Swordsman---Egyptians base infantry unit, the swordsman.
Egyptian Villager---And here is the Egyptian builder, farmer, miner hunter, gatherer, etc.
Age of Mythology is a product by Ensemble Studios, Microsoft